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Anti-Tank Mine Robot

Robot designed for the army of an advanced civilization from around the year 2125. Part of a self-project called "Special Forces". I wanted to create an automated anti-tank mine, hence its body shape.

Modeled with Blender, baked and rendered with Marmoset Toolbag 3, and textured with Substance Painter.

Front render.

Front render.

Wireframe.

Wireframe.

Ground render.

Ground render.

Quick concept sketch. Originally I made the concept with three legs, but I changed it when doing the 3d version, as it would have been very unstable.

Quick concept sketch. Originally I made the concept with three legs, but I changed it when doing the 3d version, as it would have been very unstable.

Suitable for animation (rig and animation made in Blender by me).

Suitable for animation (rig and animation made in Blender by me).

The model has 13.854 tris. It uses 1 set of 2048x2048 textures (Base Color, Metallic, Roughness, Normal, AO).

The model has 13.854 tris. It uses 1 set of 2048x2048 textures (Base Color, Metallic, Roughness, Normal, AO).