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Anti-Tank Mine Robot

Robot designed for the army of an advanced civilization from around the year 2125. Part of a self-project called "Special Forces". I wanted to create an automated anti-tank mine, hence its body shape.

Modeled with Blender, baked and rendered with Marmoset Toolbag 3, and textured with Substance Painter.

Ivan batalla front render

Front render.

Ivan batalla wireframe


Ivan batalla ground render

Ground render.

Ivan batalla concept

Quick concept sketch. Originally I made the concept with three legs, but I changed it when doing the 3d version, as it would have been very unstable.

Ivan batalla robot gif v2

Suitable for animation (rig and animation made in Blender by me).

Ivan batalla data

The model has 13.854 tris. It uses 1 set of 2048x2048 textures (Base Color, Metallic, Roughness, Normal, AO).